Meh is a flash project in beta testing.
Current Version: v2.3
Once again, sorry for an even longer wait.
No changes to Project Meh has been made but,
I have almost completed JPS pathfinding, which optimizes the time it takes to find a path.
Check it out below.
OBJECTIVE: Get a blue dot path to green square.
LEFT CLICK: To place walls.
MOUSE DRAG: Either green or red square any location.
ENTER: Runs pathfinding algorithm .
SPACE: Clears walls and results.
CONTROL: Changes pathfinding algorithim between A* and A*JPS.
SHIFT: Changes tile size between 32 and 16 pixil.
**The Red:NPC, Green:Player, Black:Solids, Oranage:TestNodes, Blue: Path of NPC
Nodes are tested until NPC reaches Player, and parent nodes are assigned to establish a path.